RoMBa

RoMBa Version 1.26

For development of your own functions, take a look at

Quote:

How_to_create_RoMBa_functions.zip

Notice for developers: The actual demonstrationfile is v2!

Introduction:
RoMBa represents an information-bar which will be displayed on the upper edge of the gui. With a simple click at the configuration-frame it can also be placed at the bottom of the gui.
It provides different goodies, like alarmclock, easy-command-access and afk-mode for example.

Language:
A localisation of the language is done automaticly by the addon (Depending on clientversion) (DE/ENUS/ENEU/ES/TW)
Thanks to the following people for providing language files:

  • ES - Intarcete and Tarkosis
  • TW - matif

The Different parts of the bar are:

  • The symbols on the left side
  • The symbols on the right side
  • The configuration-window (shown when called)
  • Alarm clock mode

The symbols on the left side:
You can change the order and visibility (or also include your own) in the configuration-frame
At default setting there are following symbols and usabilities... (from left to right)

Character-icon and Character-name
At mouse over the icon/text it shows the folowing stats of the character:

  • classes (main and second with acuatual level used by the game)
  • attributes (strenght, wisdom, etc.) (actual and basic value in brackets)
  • battle (dps)
  • melee-, ranged-, defense and magical-values (actual and basic value in brackets)
    On a click it'll open/close the characterframe

Diamond-icon and percentage fulfilled to reach the next level
At mouse over the icon/text it shows the folowing informations regarding the experience:

  • experience (level, actual, needed and total xp points and their percentage)
  • experience per hour (at actual session)
  • experience this session
  • extra points by the house (XP und TP)
  • depts (xp and tp)
  • abilities (tp's to spend)
    On a left-click it'll open/close the skillframe
    On a right-click it'll also display the experience needed to level-up next to the diamond-icon

Backpack-icon and used / total slots available
Different colors represent the usage of the bag (0 - 69 % green, 70 - 89 % yellow, 90 - 94 % orange, 95% and higher red)
At mouse over the icon/text it shows the used spaces of the bag in percent
On a left-click it'll open/close the bag
When the bag is open, you can switch through its tabs by a right click

Golden coin-icon and amount of gold
At mouse over the icon/text it shows the folowing informations regarding your values:

  • amount of gold, rubys, diamonds and phirius token coins
  • accounting of the session (income, expense and balance)

Armor-icon and least durability (including average durability in brackets)
Different colors represent the least durability of your equipment (0 - 19 % red, 20 - 39 % orange, 40 - 59 % yellow, 60% and higher green)
At mouse over the icon/text it shows the single durability (actual / max) of the equiped items
On a left-click it'll show/hide the damage-view (shown by default at low durability)
On a right-click it'll toggle between the two item-set of the character-frame

When ammunition is equiped, there'll be an icon of the ammo and the ammount
Different colors represent the ammount of ammunition (0 - 49 red, 50 - 99 orange, 100 - 199 yellow, 200 and higher green)
At mouse over the icon/text it shows the name of the actual equiped ammunition

Dailyquest-icon (Clock and exclamation mark) and fulfilled / total daily quests
Different colors represent the percentage of the fulfilled daily-quests (0 - 49 % green, 50 - 79 % yellow, 80 - 98 % orange, 99% and higher red)
At mouse over the icon/text it shows the names and needed items of all actual accepted daily quests
On a left-click it'll open/close the questbook

Computer-icon and the actual ping rate / frames per second
Different colors represent the ping-rate (0 - 299 green, 300 - 499 yellow, 500 - 749 orange, 750 and higher red)
Different colors represent the frames per second (0 - 7 red, 8 - 15 orange, 16 - 24 yellow, 25 and higher green)

The symbols on the right side:
You can switch them on/off in the configuration-frame
At default setting there are following symbols and usabilities... (from left to right)

Smiley-icon
At mouse over the functionality will be shown
On a left-click it'll show/hide the friends-frame
On a right-click a selectionlist will appear with all available emotes

Book-icon
At mouse over the functionality will be shown
On a left-click it'll show/hide the transportation-book
On a right-click it'll show/hide the monsters-compendium

Menu-icon
At mouse over the functionality will be shown
On a left-click it'll show a selectionlist with Different command usable by click
The commands can be added / edited in the configuration-frame

Settings-icon
At mouse over the functionality will be shown
On a click a selectionlist will appear where you can chooses between diffrent gamecommands
(Graphics-setting, Volume-setting, game-setting, microphone-setting, keys, macros, help, gamemaster-notification, report stuck, change character and exit game)

Afk-icon
At mouse over the functionality and the afk-message will be shown
On a left-click it'll switch on/off the afk-mode (Yellow symbol - off / red symbol - on)

Standby-icon
At mouse over the functionality will be shown
On a left-click it'll logout the character
On a left-click including the shift-key it'll exit the game

Time
Shows by default the actual system-time (can be switched to online-time)
At mouse over you'll see the system-date and online-time (last one can be switched to system-time)
On a left-click it'll toogle the system-time with the online-time

Windrose and number of actual game-channel
At mouse over it'll show the current zone and zone-id
On a left-click it'll show/hide the world-map
On a right-click you can change your game-channel

The configuration-window:
Can be opened by the command "/romba" and is movable
Will give you the following possibilities:

  • administrate the icons on the left side and also include foreign programmed ones
  • turn each of the icons on the right side on / off
  • seperately manipulate the transperacy of the bar and its background
  • configuration of your own slash-commands
  • reset-function of the configuration
  • checkbox to switch off the automatical display of the damage-view (If one item has low durability)
  • choose your bar by four diffrent styles
  • the movement of some object on the screen, to make place for the bar, can be turned on/off
  • you can set the bar to be shown at the bottom of the screen
  • set an alarm clock including a reason
  • changing of the afk-message
  • choosing the message-channels for the afk-messages
  • the clock-setting can be changed to 12h display
  • hiding the lower elements of the ui (xp-bar, etc.)

Alarm clock mode:
The alarm clock will be activated in the configuration window.
You can enter the time and a reason.
When the alarm is set, it'll be displayed at the time-tooltip and the color of the clock will change to orange.
If the clock reaches the alarm time, a alarm sound will be heared an the scrollbar of the game will show the pre-entered reason.

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Facts

Date created
15 Jun 2009
Last updated
24 Jan 2010

Author