Knight's Sanctuary

Knight's Sanctuary

Change log


                               - Initial Release-
                                  -Version 0.1-

  • Included Scripts/Addons:*

DivineWrath - Good script for battles! A script for Knights that use "Holy Strike" and "Shock", used for a macro that puts both skills into one button! Command to be put in the macro: "/script DivineWrath()". In battle, when the monster has the debuff of "Light Seal LV4" (After using Holy Strike 4 times), the macro will switch to using "Shock". After "Shock" is in cooldown, the script will make it switch back to Holy Strike.


CrusadeStrike - Great script for PVP! A script for Knights that use "Holy Strike" and "Punishment". Used for a macro that puts both skills into one button! Command to be put in the macro: "/script CrusadeStrike()". In battle, when the monster has the debuff of "Light Seal LV4" (After using Holy Strike 4 times), the macro will switch to using "Punishment". After "Punishment" is in cooldown, the script will make it switch back to Holy Strike.


ManaBurn - A script for Knights that use ALOT of mana (varies). It uses "Disarmament" and "Mana Absorption". Used for a macro that puts both skills into one button! Command to be put in the macro: "/script ManaBurn()". In battle, when the monster has the debuff of "Holy Seal LV3" (After striking the monster a certain number of times with "Holy Seal", the monster will get inflicted with the Holy Seal debuff), the macro will switch to using "Mana Absorption". After "Mana Absorption" is in cooldown, the script will make it switch back to "Disarmament". NOTE: You will also have to wait until the target get's the debuff Holy Seal LV3 before "Mana Absorption" can be cast again! (Duh!)


ManaBash - A script for Knights that use ALOT of mana (varies). It uses "Shield Bash" and "Threaten". Used for a macro that puts both skills into one button! Command to be put in the macro: "/script ManaBash()". In battle, when the monster has the debuff of "Holy Seal LV3" (After striking the monster a certain number of times with "Holy Seal", the monster will get inflicted with the Holy Seal debuff), the macro will switch to using "Threaten". After "Threaten" is in cooldown, the script will make it switch back to "Shield Bash". NOTE: You will also have to wait until the target get's the debuff Holy Seal LV3 before "Threaten" can be cast again! (Duh!)


Facts

Uploaded on
Feb 11, 2009
Game version
  • 1810
Filename
Knight_s_Sanctuary.zip
Size
5.2 KiB
MD5
f12aba970cbe35b5a2b77c63001ab96e
Type
Release
Status
Normal
Downloads
6,270

Authors