Description
Ice is a simple library, which offers various functions for work with Skills.
Function documentation
Ice.Skill
- Ice.Skill.GetAvailableSkills()
- Reads the available abilities into the internal variable Ice.Data
Ice.Target
- Ice.Target.GetClass( tgt )
- parameter string - UnitID's
- return string - Class Token
- return string - Subclass Token or nil
- Ice.Target.GetRace( tgt )
- return string - HUMAN or ELF
- If the target is not a player, nil are returned.
Ice.Table
- Ice.Table.Contains( tbl, value, regex )
- parameter table
- parameter string
- parameter boolean
- return boolean
- Ice.Table.IndexOf( tbl, value, regex )
- parameter table
- parameter string
- parameter boolean
- return int
- Ice.Table.RemoveValue( tbl, value )
- parameter table
- parameter string
UnitID's
primary ID's
- player
- current player
- pet
- pet of the player
- target
- current target
- focusN
- current focus target, where N is a number 1 to 12 (ex. focus2)
- partyN
- current party member, where N is a number 1 to 5 (ex. party4)
- raidN
- current raid member, where N is a number 1 to 36 (ex. raid21)
- mouseover
- current target or item your mouse is over
secondary ID's
- <primaryID>target
- current target of <primaryID> (ex. raid21target)
- <primaryID>pet
- current pet of <primaryID> (ex. focus9pet)
Facts
- Date created
- Sep 23, 2009
- Categories
- Last update
- Sep 23, 2009
- Development stage
- Planning
- Language
- deDE
- enUS
- esES
- frFR
- License
- Creative Commons License By-Nc-Sa 3.0
- Downloads
- 0